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CoD Cold War Patch Notes for December 6th; Season Challenges, & More

Cold War Patch Notes

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Treyarch has just announced a bunch of changes coming to Call of Duty: Cold War just ahead of the Integration of Call of Duty: Vanguard & Warzone Pacific, with these changes taking effect on December 6th.

These changes include things like level progression, prestige shop changes, season challenges and zombies fixes, so lets go over everything that will be taking effect on December 6th.

 

DECEMBER 6 UPDATE

Next week, Season Six of Call of Duty®: Black Ops Cold War draws to a close and Season One of Vanguard and Warzone™ begins! To set the stage, we’ve got an update coming on December 6th that will pave the way for synchronized progression with Vanguard, new Prestige Levels and rewards, Season Challenge unlocks for the past six seasons, new Prestige Shop content, weapon unlock challenges for the .410 Ironhide and Grav, and more starting on December 8th.

 

 

This update will also include new weapon tuning for the Marshal and additional bug & stability fixes for Zombies that will go live immediately on December 6th. Read on below for all the details on everything to expect in Black Ops Cold War next week.

 

SYCHRONIZED PROGRESSION WITH VANGUARD

At the start of Season One, Military Rank and Prestige progression will be synchronized with Vanguard across titles. That means you’ll begin the season at the Military Rank or Prestige Level you’ve currently reached in Vanguard, or Military Rank 1 if you haven’t played Vanguard yet. From there, you’ll able to progress your Vanguard Military Ranks in Black Ops Cold WarWarzone, and Modern Warfare to unlock weapons, Equipment, Killstreaks, and other content for use in Vanguard and Warzone as you play.

Once you’ve completed Military Rank 55, a new Prestige journey will begin with new Prestige Levels and Prestige rewards to unlock across games. Similar to Black Ops Cold War’s first season, you’ll be able to earn up to Prestige 7 as your Season Level increases throughout Season One, and four additional Prestige Levels will be added in each future season. Each new Prestige Level will award you with a Prestige Key, Tier Skip, Emblem, and Sticker in Black Ops Cold War, and once you’ve reached Season Level 50 in Season One, you’ll unlock the exclusive “Duck Hunt” Shotgun Weapon Blueprint to use in Vanguard and Warzone.

Cold War Progression

 

LIFETIME PRESTIGE & PRESTIGE MASTER RIBBONS

For those looking to memorialize their Prestige progress from previous Black Ops Cold War seasons, we’ve got you covered. This update adds the new “Lifetime Prestige” display to Black Ops Cold War and Warzone at the start of Vanguard Season One, immortalizing your total number of Prestige Levels earned across previous seasons and in Vanguard.

We’re also continuing Prestige Master Ribbon progression for players who’ve reached Season Level 200 in any season of Black Ops Cold War. Going forward, new Prestige Master Ribbons that you earn will be added to the current six available ribbons, and you’ll be able to continue your ribbon progress in Black Ops Cold War, VanguardWarzone, or Modern Warfare by reaching Prestige Master at Season Level 200 in any season.

 

 

You can also now catch up on any Prestige Master Ribbons that you may have missed out on in previous seasonsWeren’t able to hit Level 200 in Season Four? No problem. Each time you complete 200 Season Levels in a season, you’ll earn the next available ribbon. You’ll also be able to earn multiple available ribbons at each 200 Season Levels – for example, reaching Season Level 400 in a season will award you with two Prestige Master Ribbons, if they’re available.

Cold War Prestige Shop

PRESTIGE SHOP UPDATES

Black Ops Cold War Prestige Icons are joining the Prestige Shop collection next week!

All 27 Prestige Icons will be unlocked and available if you’ve earned them throughout previous seasons, and you’ll be able to equip any Prestige Icon you’ve acquired as long as you reached Prestige Master at least once in a current or previous season. You won’t need to currently be Prestige Master in the season to access your Custom Prestige Icons in the Prestige Shop.

With this update, equipped Prestige Icons will also no longer be reset at the start of each season, so you can pick and choose whichever Prestige Icon you’re feeling at any given time. As a reminder, you’ll continue to earn Prestige Keys in Black Ops Cold War at every 50 Season Levels even after Vanguard Season One begins, allowing everyone to keep unlocking Prestige Shop content after Season Six.

Cold War Season Challenges

ALL SEASON CHALLENGE REVEALED

We’ve got good news for all you completionists out there who weren’t able to unlock every Season Challenge throughout the seasons.

Next week, all previously classifed Black Ops Cold War Season Challenges will be revealed for everyone, and can be progressed by players who hadn’t revealed them over the course of the previous six seasons. Even after Season Six ends, these legacy Season Challenges can continue to be progressed in Black Ops Cold War if you haven’t completed them already. Complete a previous season’s full set of 20 in Multiplayer or Zombies to earn an animated Master Calling Card and 10,000 bonus XP with each completion.

 

 

Then, starting with Vanguard Season One, players can access and progress 20 new Multiplayer Season Challenges in Vanguard and Warzone, as well as 20 new Zombies Season Challenges in Vanguard each season. Calling Card rewards unlocked by completing those challenges can be equipped in both Vanguard and Warzone.

Cold War

MARSHAL TUNING & ZOMBIES UPDATES (DEC. 6)

Before Season One kicks off on Wednesday, additional changes will go live on Monday when this update drops… most notably, a new round of nerfs for the Marshal break-action pistol to level the playing field a bit more. These tweaks include a reduction to the Marshal’s damage range, an increase to its damage drop-off, and nerfs to its Dragon’s Breath and Extended Barrel attachments. Think twice before bringing this one into a fight from now on.

We’re also adding a new round of stability and bug fixes for Zombies, including improvements for “Forsaken,” “Mauer der Toten,” and Outbreak, plus the addition of Onslaught Containment and Onslaught Deprogram for offline Zombies players. On the Vanguard front, watch for details on Zombies Season One content and features next week at the Call of Duty Blog!

PATCH NOTES

Here’s what to expect in Black Ops Cold War when Season One of Vanguard and Warzone begins on December 8th:

 

GLOBAL

Progression

  • Synchronized Military Ranks and Prestige Levels
    • Military Rank and Prestige Level progression will be synchronized with Vanguard at the launch of Season One.
    • All players will begin the season at the Military Rank or Prestige Level they have currently reached in Vanguard, or Military Rank 1 if they have not played Vanguard yet.
    • Players can progress Vanguard Military Ranks in Black Ops Cold WarWarzone, and Modern Warfare to unlock weapons, Equipment, Killstreaks, and other content for use in Vanguard and Warzone.
  • Prestige Rewards
    • Complete Military Ranks 1-55 to start a new Prestige journey, with new Prestige Levels to unlock across Black Ops Cold WarVanguardWarzone, and Modern Warfare.
    • In Season One, players can earn up to Prestige 7 as they progress their Season Level. Four additional Prestige Levels will be added per season.
    • Each Prestige Level awards a Prestige Key, Tier Skip, Emblem, and Sticker in Black Ops Cold War.
    • Reach Season Level 50 in Season One to unlock the exclusive “Duck Hunt” Weapon Blueprint for use in Vanguard and Warzone.
  • Lifetime Prestige
    • Lifetime Prestige display added to Black Ops Cold War and Warzone at the start of Vanguard Season One that display the total number of Prestige Levels earned across previous seasons and in Vanguard.
  • Prestige Master Ribbons
    • Players can now continue their Black Ops Cold War Prestige Master Ribbon progression. Each season, a new Prestige Master Ribbon will be added to the current six Black Ops Cold War Prestige Master Ribbons.
    • Players can progress their Prestige Master Ribbons in Black Ops Cold WarVanguardWarzone, and Modern Warfare by reaching Prestige Master at Season Level 200.
    • Players can now catch up on missed Prestige Master Ribbons each time they earn 200 Season Levels in a season. For example, reaching Season Level 400 will award two Prestige Master Ribbons, if available.

Prestige Shop

  • Black Ops Cold War Prestige Icons will be unlocked and available in the Prestige Shop for anyone who earned them in previous seasons.
  • Players can now equip any acquired Prestige Icon (1-27) as long as they’ve reached Prestige Master at least once in a current or previous season.
  • Players do not need to currently be Prestige Master to access Custom Prestige Icons in the Prestige Shop.
  • Equipped Prestige Icons will no longer be reset at the start of each season.

Season Challenges

  • All previous Black Ops Cold War Season Challenges will be revealed and can be progressed by players who hadn’t revealed them over the course of previous seasons. Legacy Season Challenges can continue to be progressed in Black Ops Cold War.
  • Starting with Season One, players can access and progress new Multiplayer Season Challenges in Vanguard and Warzone, as well as Zombies Season Challenges in Vanguard.

Weapon Unlock Challenges

  • .410 Ironhide
    • Weapon unlock challenge added to Multiplayer and Zombies for the .410 Ironhide Shotgun.
  • Grav
    • Weapon unlock challenge added to Multiplayer and Zombies for the Grav Assault Rifle.

Weapon Tuning (Dec. 6)

  • Marshal
    • Damage
      • Reduced Damage Range from 3.81m to 3.68m.
      • Increased Damage drop-off when fired beyond 3.68m.
    • Dragon’s Breath Attachment
      • Now has a -5% effect on Fire Rate.
      • Increased Damage Range penalty from -25% to -35%.
      • Reduced Damage bonus from +17% to +16%.
    • 12.1″ Extended Barrel
      • Reduced Damage Range bonus from +20% to +15%.

Lobby

  • Updated Lobby theming in Multiplayer and Zombies.

 

ZOMBIES (DEC. 6)

Forsaken

  • Closed an exploit during the Main Quest boss fight.
  • Added “Not Enough Essence” prompt to the Arcade Token dispenser when the player does not have enough Essence to purchase a token.

Mauer der Toten

  • Addressed an issue where a texture was not appearing correctly after melting the door during the Main Quest.

Outbreak

  • Enemies killed by Brain Rot zombies will now contribute toward the Dragon Relic World Event.

Onslaught

  • Added Onslaught Containment and Onslaught Deprogram to offline Local play.

Stability

  • Fixed stability issues related to the Arsenal.

 

Source: Treyarch Blog

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